From e1f406223199f2a5fac67d5f301726563418c0aa Mon Sep 17 00:00:00 2001 From: shrimbly Date: Wed, 18 Feb 2026 22:07:09 +1300 Subject: [PATCH] fix: add audio target handle to audioInput in getNodeHandles AudioInputNode has both a target and source audio handle, but getNodeHandles only declared the output. This prevented valid connections from GenerateAudio's audio output to AudioInput's audio input. Co-Authored-By: Claude Opus 4.6 --- src/components/WorkflowCanvas.tsx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/components/WorkflowCanvas.tsx b/src/components/WorkflowCanvas.tsx index 370ad48e..91d39403 100644 --- a/src/components/WorkflowCanvas.tsx +++ b/src/components/WorkflowCanvas.tsx @@ -111,7 +111,7 @@ const getNodeHandles = (nodeType: string): { inputs: string[]; outputs: string[] case "imageInput": return { inputs: ["reference"], outputs: ["image"] }; case "audioInput": - return { inputs: [], outputs: ["audio"] }; + return { inputs: ["audio"], outputs: ["audio"] }; case "annotation": return { inputs: ["image"], outputs: ["image"] }; case "prompt":