Default provider mode now exposes only Popi Models while preserving the existing multi-provider implementation behind an explicit multi mode. The model browser, project settings, onboarding, node badges, and model API all share the same provider-mode decision so the test deployment matches the www.popi.art login-aligned direction.
This also includes the pending UI and i18n node-label changes already present in the tracked worktree so the committed state matches the verified build.
Constraint: Product entry must align with www.popi.art by exposing Popi Models instead of internal NewApiWG naming
Constraint: Test deployment should match the full tracked working tree that passed build
Rejected: Delete legacy provider code | multi-provider internals remain useful behind PROVIDER_MODE=multi
Rejected: UI-only hiding | API and store layers now enforce Popi mode too
Confidence: high
Scope-risk: broad
Reversibility: clean
Directive: Keep NewApiWG as the internal provider id unless the gateway API/env contract is migrated
Tested: npm run test:run -- src/components/__tests__/ProjectSetupModal.test.tsx src/app/api/models/__tests__/route.test.ts src/lib/__tests__/llmModels.test.ts
Tested: npm run test:run -- src/components/__tests__/GenerateImageNode.test.tsx src/components/__tests__/GenerateVideoNode.test.tsx src/components/__tests__/GenerateAudioNode.test.tsx src/components/__tests__/Generate3DNode.test.tsx src/components/__tests__/LLMGenerateNode.test.tsx
Tested: npm run test:run -- src/lib/chat/tools.test.ts
Tested: PROVIDER_MODE=popi NEXT_PUBLIC_PROVIDER_MODE=popi npm run build
Tested: Browser smoke on http://localhost:3000 verified Project Settings and Model Search only expose Popi Models
Not-tested: Direct npx tsc --noEmit remains blocked by pre-existing test typing errors outside this change
NewApiWG model discovery was allowing Doubao text models to appear in media-generation contexts, which made image nodes call a model with no generation channel. The change filters Doubao chat/vision model names out of generation capability inference, bumps model caches, and guards execution for stale saved workflows.
Constraint: NewApiWG /models may return chat models without explicit capability metadata
Rejected: Keep all unknown models visible | it lets text-only models fail inside media nodes
Confidence: high
Scope-risk: narrow
Directive: Do not classify chat/VLM models as media generators without explicit generation capability metadata
Tested: npm test -- src/app/api/generate/providers/__tests__/newapiwg.test.ts
Tested: npm test -- src/components/__tests__/ModelSearchDialog.test.tsx
Not-tested: Full tsc remains blocked by existing unrelated test type errors
NewApiWG image and video models need to work against the PopiArt test gateway, with generated remote media visible in the canvas and UI text localized for Chinese users. This wires the gateway-specific image/video paths, model fallback display, remote media proxying, and related i18n cleanup into one releaseable change.
Constraint: Test gateway exposes image and video models through mixed OpenAI-compatible and Gemini-native response shapes
Constraint: Browser video playback can fail when loading signed third-party media URLs directly
Rejected: Keep remote video URLs as direct <video> sources | CORS and range handling made successful generations appear unloaded
Confidence: high
Scope-risk: moderate
Directive: Do not remove the media proxy without validating remote video playback, trimming, and stitching against signed CDN URLs
Tested: npm run build
Tested: npx vitest run src/components/__tests__/OutputNode.test.tsx src/components/__tests__/GenerateVideoNode.test.tsx src/components/__tests__/VideoStitchNode.test.tsx
Tested: npx vitest run src/components/__tests__/WorkflowCanvas.test.tsx src/store/execution/__tests__/generateVideoExecutor.test.ts
Tested: npx vitest run src/app/api/generate/providers/__tests__/newapiwg.test.ts
Not-tested: Live browser replay after pushing to remote deployment
Add Seedance 2.0 and 2.0 Fast with text-to-video and image-to-video
variants. Both support audio generation, web search, and 4-15 second
duration. Image input uses first_frame_url (singular string).
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Add "audio-to-video" to ModelCapability union, extend ModelInput.type
and ModelInputDef.type with "audio", and include "audio-to-video" in
fal.ai RELEVANT_CATEGORIES for model discovery.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add video, audio, text, 3d, easeCurve entries to EDGE_COLORS in SharedEdgeGradients
- Normalize handle type suffixes (e.g. image-0 -> image) in EditableEdge color lookup
- Gate Kie provider filter behind API key check (return 400 if missing)
- Fix getMediaDimensions to check URL pathname for image extensions before defaulting to video
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
fal was unconditionally listed as available, which could surface
fal models to users without a fal API key configured.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The ModelSearchDialog only checked client-side localStorage keys to
determine available providers, missing providers configured via .env
server-side vars. Now the /api/models endpoint returns an
availableProviders array and the dialog merges both sources.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add GEMINI_VIDEO_MODELS array with 4 native Veo entries (3.1 and 3.1 Fast,
text-to-video and image-to-video variants) and include them in the GET
handler alongside existing Gemini image models.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add Nano Banana 2 entry to GEMINI_IMAGE_MODELS in model registry
- Add model to GenerateImageNode dropdown with 512px resolution option
- Extend resolution/Google Search gates to support nano-banana-2
- Replace hardcoded model name ternaries with MODEL_DISPLAY_NAMES lookup
in workflowStore, nodeDefaults, and GenerateImageNode migration code
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace 3 if-statements mapping fal audio categories to a single
record lookup, making it easier to add new audio categories.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Audio models (music, TTS, speech) were misclassified as text-to-image
because capability inference only checked for 3D and video keywords.
This caused audio models to not appear in GenerateAudio's model browser
and to create nanoBanana nodes instead of generateAudio nodes.
- Add audio keyword detection to inferReplicateCapabilities()
- Add audio keyword detection to inferWaveSpeedCapabilities()
- Add audio output handling to replicate.ts provider
- Add audio output handling to wavespeed.ts provider
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add text-to-music and text-to-sound-effects to fal.ai RELEVANT_CATEGORIES
so music/SFX models (MiniMax Music, Lyria 2, Stable Audio, etc.) appear
- Map new fal categories to text-to-audio capability in mapFalCategory
- Add ElevenLabs Sound Effects v2 model to KIE_MODELS registry
- Add parameter schemas for all 4 ElevenLabs models (turbo-v2.5,
multilingual-v2, text-to-dialogue-v3, sound-effect-v2) in getKieSchema
- Add model defaults for ElevenLabs TTS and SFX models
- Remap prompt->text field for ElevenLabs models (Kie API requirement)
- Add audio response detection in generateWithKie (capability, URL
extension, and content-type checks) so audio output is correctly
returned as type "audio" instead of being misclassified as "image"
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add comprehensive text-to-speech (TTS) support with a new generateAudio node
that integrates with multiple AI providers (Kie.ai, Replicate, fal.ai, WaveSpeed).
Changes:
- Add 'text-to-audio' capability to ModelCapability type
- Add GenerateAudioNodeData type and CarouselAudioItem for audio history
- Create GenerateAudioNode component with audio playback and waveform visualization
- Add TTS models from Kie.ai (ElevenLabs Turbo v2.5, Multilingual v2, Eleven V3)
- Update fal.ai category mapping to support 'text-to-speech' -> 'text-to-audio'
- Add audio filter option to ModelSearchDialog
- Register generateAudio node in WorkflowCanvas with fuchsia minimap color
- Add generateAudio to ConnectionDropMenu for both audio source and text target
- Update connectedInputs to handle audio output from generateAudio nodes
- Add default node data and dimensions for generateAudio type
- Update quickstart validation to include generateAudio node type
The node supports:
- Text-to-audio generation with multiple TTS models
- Real-time audio playback with waveform visualization
- Audio history carousel for navigating generated audio
- Dynamic model parameters based on selected provider
- Integration with existing audio handle system
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
* refactor: extract schema utilities from generate route
Extract INPUT_PATTERNS, InputMapping, ParameterTypeInfo, getParameterTypesFromSchema,
coerceParameterTypes, and getInputMappingFromSchema into schemaUtils.ts with 23 new tests.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract Gemini provider from generate route
Move MODEL_MAP and generateWithGemini() into providers/gemini.ts.
Remove unused imports (GoogleGenAI, uploadImageForUrl, shouldUseImageUrl,
deleteImages, ProviderModel) from route.ts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract Replicate provider from generate route
Move generateWithReplicate() into providers/replicate.ts.
It imports schema utilities from schemaUtils.ts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract fal.ai, Kie.ai, WaveSpeed providers from generate route
Move generateWithFalQueue, generateWithKie, generateWithWaveSpeed and all
their helpers into providers/fal.ts, providers/kie.ts, providers/wavespeed.ts.
Add barrel export at providers/index.ts.
route.ts reduced from 2,838 to 518 lines (POST handler + routing only).
Re-export clearFalInputMappingCache from route.ts for test backward compat.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract API header builder from workflow store
Replace 6 duplicated header-building if/else chains (across executeWorkflow
and regenerateNode) with buildGenerateHeaders() and buildLlmHeaders() utility
functions. Add 13 new tests.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract execution utilities from workflow store
Move groupNodesByLevel, chunk, revokeBlobUrl, clearNodeImageRefs,
and concurrency settings into executionUtils.ts with 21 new tests.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract getConnectedInputs and validateWorkflow as pure functions
Move getConnectedInputs (136 lines) and validateWorkflow (59 lines) into
connectedInputs.ts as pure functions taking (nodeId, nodes, edges).
Store methods become thin wrappers. Add 22 new tests.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: define node executor interface and context types
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract simple node executors
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: unify nanoBanana execution into shared executor
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: unify generateVideo execution into shared executor
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: unify llmGenerate execution into shared executor
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: unify splitGrid execution into shared executor
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: unify videoStitch and easeCurve executors
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: replace switch/if-else with node executor registry
Wire extracted executors into workflowStore, replacing the ~1000-line
switch statement in executeWorkflow and ~750-line if-else chain in
regenerateNode with executor registry calls. Store reduced from 3,402
to 1,782 lines.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: final cleanup of workflowStore module structure
Remove dead trackSaveGeneration function (no longer called after executor
extraction) and unused type imports. Store: 3,838 -> 1,721 lines (55% reduction).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: video regeneration spinner stuck + cancel error message
Fix video element not reloading on regeneration by adding key prop tied
to video history ID. Fix cancel showing timeout message by passing
"user-cancelled" reason through AbortController and checking it in all
three executor catch blocks.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: address PR #59 review — 18 bug, security, and robustness fixes
Providers:
- fal: don't cache failed schema fetches, remove duplicate param spread, SSRF-validate mediaUrl
- gemini: remove redundant header overrides, fix nano-banana model ID
- kie: module-level MAX_MEDIA_SIZE, post-download size check, upload size guard
- replicate: remove duplicate param spread, validate modelId format
- wavespeed: post-download size check, NaN-safe parseInt, prevent prompt overwrite
Executors:
- generateVideo: validate stored fallback inputs same as regular path
- nanoBanana: cap imageHistory at 50 entries
- splitGrid: handle img.onerror with warning + null data
- videoProcessing: add FileReader onerror/onabort handlers
Utilities:
- connectedInputs: use ?? instead of || for outputText/template
- executionUtils: guard orphan children in topological sort, validate chunk() size
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: additional PR review fixes — SSRF, data semantics, sync tracking, error propagation
Providers:
- replicate: add SSRF validation on mediaUrl before fetch
- fal/kie/replicate/wavespeed: large-video returns data="" with url set
instead of putting raw URL in data field (violates GenerationOutput.data semantic)
- kie: remove stale WaveSpeed JSDoc block from kie provider file
- route.ts: update all output handling to support data="" + url for large videos
Executors:
- generateVideoExecutor/nanoBananaExecutor: track save-generation fetch in
pendingImageSyncs via new trackSaveGeneration context method so auto-save
waits for server ID resolution
- videoProcessingExecutors: throw errors instead of returning in validation
branches (encoderSupported, insufficient videos, no video connected) so
Promise.allSettled sees rejections
- types.ts: add trackSaveGeneration to NodeExecutionContext interface
- workflowStore: wire trackSaveGeneration into both execution context sites
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: content-type fallback, replicate polling/validation, atomic gallery append
- fal.ts: Use model capabilities to determine fallback content-type
(video/mp4 vs image/png) instead of defaulting to video for all models
- replicate.ts: Increase polling timeout to 10 min for video models;
filter output array to valid strings before URL validation
- nanoBananaExecutor.ts: Replace read-modify-write on outputGallery with
atomic appendOutputGalleryImage using Zustand set() callback
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: extract _buildExecutionContext to deduplicate NodeExecutionContext construction
Replace identical inline context creation in executeWorkflow and regenerateNode
with a single shared helper, ensuring consistent behavior across both code paths.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add keyboard shortcuts help dialog
- New KeyboardShortcutsDialog component showing all available shortcuts
- Accessible via ? button in header and ? key on canvas
- Groups shortcuts by category: General, Add Nodes, Layout, Canvas
- Auto-detects Mac vs Windows/Linux for modifier key display
- Follows existing modal patterns (Escape to close, backdrop click)
* feat: add keyboard shortcuts dialog and 3D GLB viewer node
- Keyboard shortcuts: press ? or click keyboard icon to view all shortcuts
- 3D GLB viewer: upload .GLB files, orbit/rotate, capture as image output
- Fix: restore trailing newline in gemini.ts provider
* fix: make Prompt node editable when connected to LLM node
When a Prompt node receives text from an LLM Generate node, the text
should be editable by the user. Previously, the textarea was marked as
readOnly when there was an incoming text connection, preventing edits
in both the main view and the expanded modal.
Changes:
- Track last received LLM output to detect when it changes
- Only update prompt when LLM node runs again (output changes)
- Allow user edits in between LLM runs
- Remove readOnly restriction on textarea
- Update placeholder text to indicate editability
This allows users to edit the LLM-generated text, which will be
replaced only when the LLM node runs again, not on every render.
Fixes#1470061054246518927
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
* fix: PR review fixes — lazy-load three.js, blob URL cleanup, missing integrations
- Remove unused `useLoader` import from GLBViewerNode
- Add useEffect cleanup to revoke blob URL on node unmount (memory leak)
- Replace alert() with useToast for file validation errors
- Lazy-load GLBViewerNode via next/dynamic to avoid bundling three.js for all users
- Add glbViewer to ConnectionDropMenu IMAGE_SOURCE_OPTIONS
- Add glbViewer case to quickstart validation createDefaultNodeData (build fix)
- Restore trailing newline in gemini.ts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: address PR #64 review — blob leak, error handling, tests, docs
Move @types/three to devDependencies, fix blob URL cleanup to track
changes (not just unmount), add try/catch to capture and scene disposal,
remove GLBViewerNode from barrel export to preserve lazy-loading, fix
JSDoc, update CLAUDE.md with glbViewer node and ? shortcut, add
connectedInputs and nodeDefaults tests for glbViewer.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: improve GLB viewer — fix viewport sizing, add spot light, handle labels, scroll isolation
- Fix 3D viewport not filling node by adding resize={{ offsetSize: true }} for correct measurement in CSS-transformed React Flow nodes
- Replace grid/axis indicators with spot light for cleaner scene
- Add labeled input (3D) and output (Image) handles matching generate node style
- Add native wheel event listener to prevent graph zoom/pan while scrolling to zoom 3D model
- Remove redundant CSS workarounds (absolute positioning style, extra relative wrapper)
- Add edge-to-edge viewport via contentClassName (removes default padding when GLB loaded)
- Overlay controls bar on viewport with gradient background
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add customizable canvas navigation settings (#65)
* feat: add customizable canvas navigation settings
Add a new settings modal that allows users to configure canvas navigation preferences:
- Pan Mode: Space + Drag (default), Middle Mouse, or Always On (ComfyUI-style)
- Zoom Mode: Alt + Scroll (default), Ctrl + Scroll, or Scroll (no modifier)
- Selection Mode: Click (default) or Alt + Drag
Features:
- Settings persist in localStorage
- New canvas settings button in header (monitor icon)
- Modal UI with radio button groups for each setting
- React Flow props dynamically configured based on user preferences
- Updated wheel event handler to respect zoom mode settings
This addresses user requests for ComfyUI/TouchDesigner-style navigation where
panning and zooming work without holding modifier keys.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
* fix: PR #65 review — altDrag selection bug, icon, dedup, tests
- Fix altDrag selection mode: use selectionKeyCode="Alt" instead of
selectionOnDrag=true which made drag-select work without any key
- Replace misleading video camera icon with arrows-pointing-out for
canvas navigation settings button
- Extract duplicated settings buttons JSX into settingsButtons variable
shared by both configured/unconfigured project branches
- Add defensive useEffect to sync CanvasSettingsModal state on open
- Add missing semicolon in types/index.ts canvas re-export
- Add localStorage tests for getCanvasNavigationSettings and
saveCanvasNavigationSettings
- Add integration tests for updateCanvasNavigationSettings
- Fix WorkflowCanvas test mocks to include canvasNavigationSettings
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: move canvas navigation settings into Project Settings modal
Consolidate canvas settings from standalone CanvasSettingsModal into a
new "Canvas" tab in ProjectSetupModal. Remove "like ComfyUI" text, add
Shift+Drag selection mode, and fix save button to bottom of dialog.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: remove double semicolon in types/index.ts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
* feat: add executeSelectedNodes with topo sort, abort, and downstream propagation
Implements the "Run selected nodes" feature (PR #61) with fixes for all 8
review issues: topological ordering via groupNodesByLevel, AbortController
cancellation, glbViewer case coverage, AbortError filtering, downstream
consumer propagation with dedup guard, and dynamic button label. Also
extracts saveLogSession helper to replace 4 inline duplicates across
executeWorkflow and regenerateNode.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: 3D model saving, error handling, and node improvements
- Save 3D models (GLB) to generations folder via save-generation API
- Add try-catch to WaveSpeed polling loop to handle network errors
- Skip downloading 3D model bodies in WaveSpeed (return URL directly)
- Fix schemaUtils false-positive matching for short property names
- Stabilize GenerateImageNode output handle ID (always "image")
- Fix GLBViewerNode: block-body forEach lint, store-based resize
- Use useRef instead of useState for PromptNode lastReceivedText
- Add executeGlbViewer tests and abort signal support
- Fix annotation stale pass-through when upstream image changes
- Skip error status on AbortError in all executor catch blocks
- Revoke glbUrl blob URLs in clearNodeImageRefs
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: require per-task commits in multi-task plans
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add Generate3DNodeData type definitions
Add "generate3d" to NodeType union, Generate3DNodeData interface,
Generate3DNodeDefaults, and update NodeDefaultsConfig.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add generate3d node defaults and dimensions
Add default dimensions (300x300) and createDefaultNodeData case for
the generate3d node type.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: create generate3d executor
Extracted from nanoBananaExecutor's 3D handling code. Handles 3D model
generation via /api/generate with mediaType: "3d", cost tracking, and
auto-save to generations folder.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: create Generate3DNode component
Dedicated node component for 3D model generation, modeled after
GenerateVideoNode. Features: dynamic input handles from schema,
3D output handle, model browsing, parameter controls, status overlays.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: register generate3d node type across codebase
Register in execution index, workflowStore (executeWorkflow,
regenerateNode, executeSelectedNodes), nodes index, WorkflowCanvas
(nodeTypes, getNodeHandles, minimap color, findCompatibleHandle).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add generate3d source output in connectedInputs
Add generate3d case in getSourceOutput() to return 3D URL data,
enabling downstream nodes to receive 3D model output.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: route 3D models to generate3d in ModelSearchDialog
Add "3d" capability filter, update handleSelectModel to detect 3D
models and create generate3d nodes with capabilities passed through,
update recent models filter for 3D.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: update ConnectionDropMenu 3D source to use generate3d
Change THREE_D_SOURCE_OPTIONS from nanoBanana to generate3d with
cube icon and "Generate 3D" label.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor: remove 3D code from GenerateImageNode and nanoBananaExecutor
- Remove text-to-3d/image-to-3d from IMAGE_CAPABILITIES
- Remove is3D memo and conditional handle/label styling
- Remove 3D output preview block
- Remove output3dUrl from model change handlers
- Remove is3DModel detection and mediaType from nanoBanana executor
- Remove 3D response handling from nanoBanana executor
- Remove output3dUrl from NanoBananaNodeData and its defaults
- Remove 3D fallback from nanoBanana in connectedInputs
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: update tests and remaining registrations for generate3d
- Add Generate3DNode.test.tsx with render, handle, and output tests
- Add 3D handle tests to ConnectionDropMenu.test.tsx
- Add 3D model routing test to ModelSearchDialog.test.tsx
- Update ModelSearchDialog test expectations for capabilities passthrough
- Register generate3d in executeNode.ts dispatcher
- Add generate3d to WorkflowCanvas keyboard shortcut dimensions
- Add generate3d to quickstart validation (VALID_NODE_TYPES, dimensions, defaults)
- Add generate3d to chat tools (VALID_NODE_TYPES, description)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: unwrap array inputs for non-array API parameters
When multiple images are connected to a generation node, dynamicInputs
aggregates them into arrays. Providers wrapped single values into arrays
for array-typed params, but never unwrapped arrays for string-typed params,
causing API failures (e.g. fal's image_url receiving an array instead of
a string). Add symmetric unwrap logic across all four providers.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: move 3D from floating action bar to Generate submenu
Replace top-level glbViewer button with generate3d option in the
Generate combo dropdown, between Video and Text (LLM).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: hide CostIndicator when non-Gemini providers are in workflow
The pricing calculator only has reliable data for Gemini models. When
non-Gemini providers (fal, replicate, kie, wavespeed) are used, the
displayed cost is incomplete/misleading. Add hasNonGeminiProviders()
utility and use it to hide the CostIndicator entirely in that case.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add 3D capability badges to ModelSearchDialog
Add text-to-3d and image-to-3d capability badge styling.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add play/run icon to LLM Generate node title bar
Wire onRun and isExecuting props to BaseNode, matching the pattern
used in GenerateImageNode and GenerateVideoNode.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: clear imageRef when user provides new image to prevent stale saves
When a user pastes/uploads a new image into a node that already has a
saved imageRef, the externalization logic incorrectly assumes the base64
is just hydrated data and discards it. Clear *Ref fields whenever new
image data is set so the save logic correctly persists the new image.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: guard against undefined from empty array unwrap in fal provider
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: add 3x2 grid layout option to split grid node
Change layout selector from count-based to layout-based, allowing both
2x3 and 3x2 (portrait) layouts that produce 6 images. Now shows 7
layout options (2x2, 1x5, 2x3, 3x2, 2x4, 3x3, 2x5) with RxC labels.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: charlieshoelace <charlieshoelace@gmail.com>
- Fix 3D viewport not filling node by adding resize={{ offsetSize: true }} for correct measurement in CSS-transformed React Flow nodes
- Replace grid/axis indicators with spot light for cleaner scene
- Add labeled input (3D) and output (Image) handles matching generate node style
- Add native wheel event listener to prevent graph zoom/pan while scrolling to zoom 3D model
- Remove redundant CSS workarounds (absolute positioning style, extra relative wrapper)
- Add edge-to-edge viewport via contentClassName (removes default padding when GLB loaded)
- Overlay controls bar on viewport with gradient background
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add Veo 3 and Veo 3 Fast models (text-to-video + image-to-video) with
custom API integration using Kie's /api/v1/veo/ endpoints and numeric
successFlag polling. Also document Kie model integration SOP in CLAUDE.md.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add nano-banana-pro model to Kie provider with schema and image input key
- Reorder Kie generation to process dynamicInputs before fallback image
uploads, preventing double-uploads when schema-mapped connections exist
- Update test mocks for deduplicatedFetch, useProviderApiKeys, and static
handle changes across GenerateImageNode, GenerateVideoNode,
ModelParameters, and ModelSearchDialog tests
- Add test commands to CLAUDE.md
- Fix SplitGridSettingsModal grid preview count (5 → 6 options)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Remove 36 unsupported Kie.ai models (14 image, 22 video) and add 2 new
ones (kling-2.6/motion-control, topaz/video-upscale), bringing the total
to 22 models. Fix parameter schemas to match official Kie.ai docs:
seedream quality param, flux-2 input_urls, grok-imagine video mode/duration,
kling sound param, wan resolution param, and singular vs array image keys.
Remove dead Veo/Kontext/Runway helper functions and endpoint branching —
all remaining models use the standard createTask endpoint.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add ~38 new image/video models (Imagen 4, FLUX.2, Flux Kontext,
Grok Imagine, Ideogram, Qwen, Runway, Hailuo, Seedance variants,
Kling older, Wan older) with schemas and endpoint routing for
dedicated APIs (Flux Kontext, Runway). Add pageUrl to all Kie
models and update ModelSearchDialog to use it.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Added validation to ensure fal.ai API key is provided in requests, returning a 401 status with an appropriate error message if not configured.
- Updated related tests to reflect the new API key requirement and adjusted assertions for expected responses.
- Modified documentation to clarify that fal.ai API key is now mandatory for model access.
Add Kie.ai as a new provider for image and video generation:
Image models (8):
- z-image, seedream/4.5-text-to-image, seedream/4.5-edit
- nano-banana-pro, gpt-image/1.5-text-to-image, gpt-image/1.5-image-to-image
- google/nano-banana, google/nano-banana-edit
Video models (11):
- sora-2-text-to-video, sora-2-image-to-video
- sora-2-pro-text-to-video, sora-2-pro-image-to-video
- veo3_fast, veo3, bytedance/seedance-1.5-pro
- kling-2.6/text-to-video, kling-2.6/image-to-video
- wan/2-6-text-to-video, wan/2-6-image-to-video
Key changes:
- Add "kie" to ProviderType union
- Add generateWithKie() with image upload and task polling
- Add hardcoded model list and schemas (no discovery API)
- Update workflow store for API key handling
- Update UI components with Kie provider badge
Co-Authored-By: Claude <noreply@anthropic.com>
Add fetchFalPricing() to batch-fetch pricing from fal.ai API:
- GET /v1/models/pricing?endpoint_id={ids}
- Maps "image" unit -> per-run, others -> per-second
- Best-effort: errors logged but don't fail model fetching
Pricing is merged into ProviderModel after fetching fal.ai models.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add pricing field to GEMINI_IMAGE_MODELS array:
- nano-banana: $0.039 per-run
- nano-banana-pro: $0.134 per-run
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add GEMINI_IMAGE_MODELS constant with nano-banana and nano-banana-pro
- Update GET handler to include Gemini models in response
- Support provider=gemini filter (returns only Gemini models)
- Gemini models appear first in 'all providers' results
- No API key needed for Gemini (always available)
- Fix isImageInput() to use word-boundary checks instead of substring
matching, preventing num_images from being misclassified as image input
- Fix stale node data in workflow execution by getting fresh data from
store instead of using captured array references
- Add missing parameters to regenerateNode request bodies for both
nanoBanana and generateVideo nodes
- Update fal.ai schema fetch to use Model Search API endpoint
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Group file operations (save, open folder) together with subtle separator
- Separate settings button with visual spacing
- Add hover background states to icon buttons for better interactivity
- Improve unsaved indicator with ring outline for better visibility
- Use consistent padding (p-1.5) and rounded corners
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replicate's search API endpoint unreliable, use client-side filtering
- Always cache full model list for Replicate (not per-search-query)
- Apply search filter on cached models for faster subsequent searches
- Remove unused ReplicateSearchResponse and ReplicateSearchResult types
Video models were getting text-to-image capability by default.
Now properly detects video models (by keywords like video, animate,
motion, luma, kling, minimax) and only assigns video capabilities.
Both APIs return paginated results but we were only fetching page 1.
Now fetches up to 5 pages from Replicate (~125 models) and 10 pages
from fal.ai to get more complete model lists.
UAT-005: Video models were showing in image-only dropdown because
the API wasn't filtering by capabilities param. Now filters results
based on ?capabilities=text-to-image,image-to-image query param.
UAT-004: Replicate shows first page only (~25 models) - this is
expected API behavior. Full pagination can be added later.
Add /api/models endpoint that aggregates models from all configured
providers. Supports caching, search, provider filtering, and handles
partial failures gracefully.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>