- Remove unused `useLoader` import from GLBViewerNode
- Add useEffect cleanup to revoke blob URL on node unmount (memory leak)
- Replace alert() with useToast for file validation errors
- Lazy-load GLBViewerNode via next/dynamic to avoid bundling three.js for all users
- Add glbViewer to ConnectionDropMenu IMAGE_SOURCE_OPTIONS
- Add glbViewer case to quickstart validation createDefaultNodeData (build fix)
- Restore trailing newline in gemini.ts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add inheritedFrom field to EaseCurveNodeData interface
- Add easeCurve to HandleType union
- Update getHandleType, getNodeHandles, isValidConnection for easeCurve
- Add easeCurve extraction in getConnectedInputs
- Propagate parent bezierHandles/easingPreset in both execution paths
- Fix validation.ts default data for easeCurve node
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add easeCurve (340x480) to WorkflowCanvas keyboard shortcut dimensions
- Add easeCurve (340x480) to quickstart validation DEFAULT_DIMENSIONS
- Add easeCurve case to createDefaultNodeData switch (fixes exhaustive return)
- Required for NodeType union exhaustiveness after adding easeCurve type
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Added AudioInputNode export to nodes/index.ts
- Added audioInput to defaultNodeDimensions (300x200) and createDefaultNodeData
- Registered audioInput in WorkflowCanvas nodeTypes map
- Updated getHandleType to recognize audio handles
- Added audioInput to getNodeHandles (no inputs, audio output)
- Updated isValidConnection for audio-to-audio validation
- Added audio to ConnectionDropState handleType union
- Updated findCompatibleHandle to accept audio type
- Added AUDIO_SOURCE_OPTIONS and AUDIO_TARGET_OPTIONS to ConnectionDropMenu
- Added audio array to getConnectedInputs return type
- Updated getSourceOutput to handle audioInput nodes
- Added audioInput execution case (no-op, data source)
- Added AudioInputNodeData import to workflowStore
- Updated DEFAULT_DIMENSIONS in WorkflowCanvas and quickstart/validation.ts
- Updated createDefaultNodeData in quickstart/validation.ts
- Added violet minimap color (#a78bfa) for audioInput nodes
- Install react-compare-slider dependency
- Add imageCompare to NodeType union
- Add ImageCompareNodeData interface (imageA, imageB fields)
- Add to WorkflowNodeData union type
- Register in nodeDefaults with 400x360 dimensions
- Add to WorkflowCanvas nodeTypes and minimap (teal color)
- Add to ConnectionDropMenu IMAGE_TARGET_OPTIONS
- Add executeWorkflow case to assign images[0] to imageA, images[1] to imageB
- Export ImageCompareNode from components/nodes/index
- Add to validation.ts DEFAULT_DIMENSIONS and createDefaultNodeData
- Add variableName field to PromptNodeData (optional, backward compatible)
- Add promptConstructor to NodeType union
- Add PromptConstructorNodeData interface (template, outputText, unresolvedVars)
- Add to WorkflowNodeData union type
- Add promptConstructor to defaultNodeDimensions (340x280)
- Add createDefaultNodeData case for promptConstructor
- Modified PromptNode with @ variable naming dialog using createPortal
- Variable name validation: alphanumeric + underscore, max 30 chars
- Blue @ icon when variableName set, dimmed when not set
- Dialog shows variable name input, preview, Save/Clear buttons
- Register PromptConstructorNode in WorkflowCanvas nodeTypes
- Add promptConstructor minimap color (#f472b6 pink)
- Add to TEXT_TARGET_OPTIONS and TEXT_SOURCE_OPTIONS in ConnectionDropMenu
- Add getConnectedInputs support for promptConstructor outputText
- Add executeWorkflow case for promptConstructor:
- Finds connected prompt nodes via text edges
- Builds variable map from variableName + prompt values
- Resolves template by replacing @variableName with values
- Tracks unresolved variables in unresolvedVars array
- Stores outputText and unresolvedVars on node data
- Export PromptConstructorNode from components/nodes/index.ts
- Update duplicate defaultDimensions in WorkflowCanvas and quickstart validation
- Create OutputGalleryNode.tsx with BaseNode wrapper
- Single image input handle (type target, id image)
- Real-time image collection from connected nodes (imageInput, annotation, nanoBanana)
- 3-column scrollable thumbnail grid with nowheel for scroll isolation
- Full-screen lightbox via createPortal with:
- Left/right arrow navigation
- Download button (saves as gallery-image-N.png)
- Close button (X icon, top-right)
- Click backdrop to close
- Keyboard support (Escape, ArrowLeft, ArrowRight)
- Image counter display (N / Total)
- Empty state placeholder when no images connected
- Fix validation.ts: add outputGallery dimensions and createDefaultNodeData case
- Build passes with zero errors
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add isLoadingCarouselVideo state for loading indicator
- Add generationsPath from store for video loading
- Add loadVideoById callback to fetch videos from API
- Add carousel navigation handlers (handleCarouselPrevious/Next)
- Add hasCarouselVideos check for conditional display
- Add carousel UI with prev/next buttons and position indicator
- Add loading overlay during carousel navigation
- Update validation.ts with videoHistory fields
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add GenerateVideoNode for video generation using Replicate and fal.ai:
- Add GenerateVideoNodeData interface with video output field
- Add generateVideo to NodeType union
- Create GenerateVideoNode component with provider/model selection
- Register in WorkflowCanvas with purple minimap color (#9333ea)
- Add default dimensions and node data creation in store
- Update validation.ts for new node type
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add welcome screen that appears on empty canvas with 6 preset templates
- Implement AI-powered workflow generation via Gemini LLM
- Create /api/quickstart endpoint for template and AI generation
- Add content level selector (empty/minimal/full)
- Add Quickstart button in Header for re-access when canvas has nodes
- Include JSON validation and repair utilities for LLM output
- Update CLAUDE.md with improved documentation
🤖 Generated with [Claude Code](https://claude.ai/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>