- Always render image/text handles with placeholders for unused inputs
- Placeholder handles (dimmed 30%) preserve connections for models that
don't use that input type (e.g., text-to-image models)
- Normalize dynamic handle IDs to standard values (image, text, image-0)
- Update findCompatibleHandle to return normalized IDs
- Map normalized handles to schema names in getConnectedInputs
- Exclude image_size from image input detection
- Switch save-generation to hash suffix format for better readability
Co-Authored-By: Claude <noreply@anthropic.com>
- Fix isImageInput() to use word-boundary checks instead of substring
matching, preventing num_images from being misclassified as image input
- Fix stale node data in workflow execution by getting fresh data from
store instead of using captured array references
- Add missing parameters to regenerateNode request bodies for both
nanoBanana and generateVideo nodes
- Update fal.ai schema fetch to use Model Search API endpoint
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Show save icon with red dot for unsaved projects
- Add folder icon for "Open project" on left side
- Show settings icon for unsaved projects
- Display "Untitled" as project name placeholder
- Always show "Not saved" status on right side
- Consistent icon layout between saved/unsaved states
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add Gemini sparkle logo to ProviderBadge component
- Move provider badge to left of title as prefix
- Remove "Generate Image/Video" text, show only model name
- Add titlePrefix prop to BaseNode for prepending icons
- Increase badge size from w-3 to w-3.5 for better visibility
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Group file operations (save, open folder) together with subtle separator
- Separate settings button with visual spacing
- Add hover background states to icon buttons for better interactivity
- Improve unsaved indicator with ring outline for better visibility
- Use consistent padding (p-1.5) and rounded corners
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add ProviderBadge component showing Replicate/fal.ai icons
- Display badge in node header next to Browse button
- Gemini nodes show no badge (default provider)
- Reuse official SVG paths from FloatingActionBar
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add isLoadingCarouselVideo state for loading indicator
- Add generationsPath from store for video loading
- Add loadVideoById callback to fetch videos from API
- Add carousel navigation handlers (handleCarouselPrevious/Next)
- Add hasCarouselVideos check for conditional display
- Add carousel UI with prev/next buttons and position indicator
- Add loading overlay during carousel navigation
- Update validation.ts with videoHistory fields
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Import useToast and useRef for error handling
- Add useEffect to trigger persistent toast when error occurs
- Add red error overlay visible over previous output video
- Overlay shows error icon and directs user to toast for details
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Import useToast and useRef for error handling
- Add useEffect to trigger persistent toast when error occurs
- Add red error overlay visible over previous output image
- Overlay shows error icon and directs user to toast for details
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Move toast position from bottom-center to top-right
- Add persistent mode to disable auto-dismiss for errors
- Add expandable details section for full error messages
- Maintain backward compatibility with existing callers
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Updated .env.example to include new API keys for OpenAI, Replicate, and fal.ai.
- Modified API routes to prioritize user-provided API keys over environment variables for Gemini and OpenAI.
- Improved error messages for missing API keys to guide users on configuration.
- Enhanced ProjectSetupModal to support OpenAI provider and manage API key overrides.
- Updated workflow store to handle new provider settings and API key integration for OpenAI.
- Added functionality to auto-save generated images and videos to the specified directory.
- Introduced a model search dialog for selecting external models in GenerateImageNode and GenerateVideoNode.
- Updated node titles to reflect selected models dynamically.
- Improved parameter handling by expanding the ModelParameters component to notify parent nodes on schema load.
- Adjusted handle positions and styles for better alignment and visual consistency.
- Enhanced input validation and processing for dynamic inputs across the workflow.
Use calc() to offset handle positions by 5px (half of 10px handle size)
to center handles at their percentage positions. This ensures edge
connection points align with the visible handle dots and labels.
Avoid using CSS transform which breaks React Flow's handle detection.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Use getHandleType() for dynamic handle recognition when dropping connections
- Add findCompatibleHandle() helper that checks inputSchema for dynamic handles
- Include generateVideo in handle mapping for menu selection
- Menu now correctly shows and connects to nodes with dynamic schema-based handles
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Handle colors: cyan (#22d3ee) for image, magenta (#d946ef) for text
- Labels positioned outside node boundary (left of inputs, right of outputs)
- Label text color matches handle color
- Inputs sorted: image handles at top, text handles at bottom
- Visual gap between image and text input groups
- Added CSS variables for handle colors (used by label styling)
- Output handles also have colored labels (Video/Image)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Render dynamic input handles from model schema (GenerateImage/VideoNode)
- Update connection validation with getHandleType() helper
- Add dynamicInputs to getConnectedInputs() return value
- Pass dynamicInputs through generation pipeline (workflowStore -> API)
- Update generateWithFal/Replicate to use dynamic inputs
- Process large images in dynamicInputs to URLs for external providers
- Support prompt from dynamicInputs when top-level prompt is empty
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add ModelInputDef type to node data interfaces
- Update ModelParameters to pass inputs via onInputsLoaded callback
- GenerateImageNode and GenerateVideoNode store input schema
This sets up the foundation for dynamic handle rendering.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add onExpandChange callback to ModelParameters component
- Remove max-height constraint from expanded parameters
- GenerateImageNode/GenerateVideoNode calculate new height based on parameter count
- Node height grows when expanded, shrinks when collapsed
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Mark NanoBananaNode alias as deprecated with migration guidance
- Mark saveNanoBananaDefaults as deprecated with alternative
- ModelSearchDialog already has video capability badges and filtering
- Add inline validation for number/integer parameters with min/max bounds
- Show red border and error text for out-of-range values
- Clear parameters when switching provider or model (schemas differ)
- Validation shows specific constraints (Min/Max values, integer requirement)
- Add modelsFetchError state with retry button in GenerateImage/VideoNode
- Show clear errors when model list fails to load (API key issues, connection)
- Improve API route error messages to include model name
- Add rate limit handling (429) with user-friendly messages
- Parse provider-specific error responses for better detail
- Improve timeout message for video generation
- Create ModelParameters component with collapsible UI
- Fetches schema from /api/models/{modelId} endpoint
- Renders appropriate inputs based on parameter type (string, number, boolean, enum)
- Add parameters field to NanoBananaNodeData and GenerateVideoNodeData
- Integrate into GenerateImageNode and GenerateVideoNode
- Check model capabilities when selecting from model browser
- Create generateVideo node for text-to-video or image-to-video models
- Create nanoBanana node for image generation models
- Pass selectedModel with provider, modelId, displayName to node
- Add video and contentType fields to OutputNodeData
- Detect video content from data URL prefix or contentType hint
- Render video element with controls, loop, muted autoplay
- Support both base64 data URLs and HTTP URLs for video
- Update lightbox to show video player in fullscreen
- Update placeholder text to 'Waiting for image or video'
- Added to TEXT_TARGET_OPTIONS for text-to-video
- Added to IMAGE_TARGET_OPTIONS for image-to-video
- Fixes UAT-001: node now accessible via connection menu
Add GenerateVideoNode for video generation using Replicate and fal.ai:
- Add GenerateVideoNodeData interface with video output field
- Add generateVideo to NodeType union
- Create GenerateVideoNode component with provider/model selection
- Register in WorkflowCanvas with purple minimap color (#9333ea)
- Add default dimensions and node data creation in store
- Update validation.ts for new node type
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Extract last segment from model ID (e.g., "effects" from "kling-video/v1.6/pro/effects")
- Append as suffix if not already in name: "Kling 1.6 - effects"
- Helps differentiate model variants with same display name
- Show all capability badges (txt→img, img→img, txt→vid, img→vid)
- Display model ID below name to differentiate similar models
- Larger cover images (20x20 instead of 16x16)
- Taller cards with 3-line description (was 2)
- Better visual differentiation for fal.ai model variants
- Add ModelSearchDialog with search, provider filter, and capability filter
- Integrate with /api/models endpoint using API key headers
- Display model grid with cover images, provider badges, and descriptions
- Update addNode to accept optional initialData for pre-configured nodes
- Replace placeholder in FloatingActionBar with actual dialog
- Dialog opens when provider icon is clicked with provider filter in state
- Placeholder UI shows "Coming in 04-02" message
- Close button properly resets modelSearchOpen state
- Ready for 04-02 to implement full search functionality
- Add modelSearchOpen/modelSearchProvider state to workflowStore
- Add setModelSearchOpen action to toggle dialog with provider filter
- Add ProviderIconButton component with Replicate (R) and fal.ai (lightning) icons
- Replicate icon only visible when API key is configured
- fal.ai icon always visible (works without key but rate limited)
- Add useEffect to migrate legacy nodes without selectedModel on mount
- Derive selectedModel from model field for legacy workflows
- Ensures UI reflects correct provider/model for migrated nodes
- Rename loadNanoBananaDefaults to loadGenerateImageDefaults (keep alias)
- Rename saveNanoBananaDefaults to saveGenerateImageDefaults (keep alias)
- Update createDefaultNodeData to set default selectedModel for Gemini
- Update WorkflowCanvas nodeTypes to use GenerateImageNode
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add tabbed interface with Project and Providers tabs. Providers tab
shows Gemini (env var configured), Replicate, and fal.ai with toggle
switches and API key inputs. Settings persist to localStorage on save.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>