- Add parametersExpanded field to 5 generation node data types (NanoBanana, GenerateVideo, Generate3D, GenerateAudio, LLMGenerate)
- Create useInlineParameters hook for localStorage-backed global setting (default: false)
- Create InlineParameterPanel component with collapsible UI and chevron toggle
- All TypeScript compiles without new errors
- Track created blob URL in async chain with createdUrl variable
- Cleanup function revokes orphaned URLs created after cancel flag set
- Remove unnecessary prevInputRef deduplication (React handles this)
- Fixes race where rapid videoUrl changes orphan blob URLs in memory
Data URLs force Chrome to re-parse base64 on each access. With autoPlay
loop, this happens continuously and can freeze the main thread on systems
with weak GPUs that fall back to software video decoding.
Add useVideoBlobUrl hook that converts data URLs to blob URLs via
fetch->blob->createObjectURL. Returns the data URL immediately as
fallback to avoid flicker, then swaps to blob URL once ready (~50ms).
Properly revokes blob URLs on input change and unmount.
Applied to all 6 <video> elements across 5 components:
- GenerateVideoNode (outputVideo)
- VideoStitchNode (outputVideo)
- OutputNode (contentSrc, inline + lightbox)
- EaseCurveNode (outputVideo)
- VideoTrimNode (previewUrl)
Store data is unaffected — getConnectedInputs, executors, and
imageStorage all read outputVideo from the Zustand store, not from
the rendering layer.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Audio from generateAudio was being silently dropped during video
stitching. Add [VideoStitch] checkpoint logs at each stage where
audio can be discarded: getConnectedInputs, prepareAudioAsync,
and codec detection. Surface codec failure as a visible progress
warning instead of only console.warn.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add path traversal guard to workflow-images GET handler (matching POST handler)
- Preserve stored prompt in generateAudioExecutor when connected text is null
- Reset conflicting isVideo/isAudio flags in kie.ts content-type detection
- Fix Infinity aspect ratio causing zero-height canvas in VideoStitchNode
- Check response content-type before trusting isAudioModel in fal.ts
- Move audio feeding inside inner try block in useStitchVideos for proper cleanup
- Add 30s seek timeout to frame extraction in videoProcessingExecutors
- Surface file-open errors via toast in Generate3DNode instead of failing silently
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Extract shared video-probing module (constants, helpers, probeVideoMetadata)
from useTrimVideo and useStitchVideos into src/lib/video-probing.ts
- Fix audio interleaving in useTrimVideo to feed audio before video frames,
matching useStitchVideos fix for Discord playback compatibility
- Fix blob URL leaks in VideoTrimNode and videoProcessingExecutors
- Fix nanoBananaExecutor: null coercion for non-string prompts, redact PII
in console.warn, remove duplicate dynamicInputs.prompt
- Fix generateAudioExecutor double updateNodeData on error paths
- Fix fal.ts media fetch ordering for 3D model detection
- Fix kie.ts and replicate.ts content-type detection for audio models
- Fix WorkflowCanvas connection drop menu wiring for generateAudio nodes
- Fix open-file route Windows path quoting
- Add path traversal protection to workflow-images route
- Add AudioInputNode onerror handler for metadata loading failures
- Fix useAudioPlayback uncaught play() promise rejection
- Add generateAudio case to regenerateNode in workflowStore
- Update placeholder Discord links to real invite URL
- Extract ProviderBadge into shared component in Generate3DNode
- Fix VideoTrimNode duration detection with proper cleanup and cancellation
- Fix GenerateAudioNode test fetch mock cleanup
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add generateAudio and videoFrameGrab cases to executeNode dispatcher
- Add selectedModel null guards in route.ts for all non-Gemini providers
- Fix ConnectionDropMenu wrap-around test (5->6 items after generateAudio)
- Fix audio duration edge cases (NaN guard in formatTime, truthiness check)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Switch AVC_LEVEL_4_0 from Baseline profile (avc1.420028) to High profile
(avc1.640028) for broader platform compatibility. Feed audio to the muxer
before video frames so packets are properly interleaved — previously all
audio was dumped after video, causing Discord to skip the audio stream.
Probe total video duration upfront to trim audio to match video length.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add 'videoTrim' to NodeType union and VideoTrimNodeData interface in nodes.ts
- Add VideoTrimNodeData to WorkflowNodeData union
- Add default dimensions (360x360) and default data to nodeDefaults.ts
- Create useTrimVideo.ts hook with MediaBunny frame-by-frame trim + audio preservation
- Add getSourceOutput case for videoTrim in connectedInputs.ts
- Add executeVideoTrim executor to videoProcessingExecutors.ts
- Wire 'videoTrim' case into executeNode.ts dispatcher
- Fix duplicate Record<NodeType> dimensions in WorkflowCanvas.tsx and validation.ts
Deduplicate 6 patterns (drawWaveform, ResizeObserver, redraw effect,
animation loop, handlePlayPause, handleSeek) that were 100% identical
between AudioInputNode and GenerateAudioNode into a shared hook.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace RegExp constructor with replaceAll() for @variable substitution
in promptConstructor to prevent regex injection via variable names
- Wrap annotation, prompt, and promptConstructor execution cases in
try/catch to gracefully handle errors (log + set node error, continue)
- Fix MediaBunny resource cleanup type safety with closeable type guard
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- AudioInputNode: use named event handlers with removeEventListener in cleanup
- deduplicatedFetch: track setTimeout IDs and clear them in clearFetchCache()
- waitForPendingImageSyncs: clear timeout in finally block after Promise.race
- decodeWithMediaBunny: wrap in try/finally to close sink, input, blobSource
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Offset segmentBaseTime by frameInterval so the first frame starts at
timestamp 0 instead of -frameInterval, which the encoder rejects.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Split AudioInputNode waveform effect to avoid ResizeObserver churn on every animation tick
- Add missing kieApiKey/wavespeedApiKey deps to ModelParameters useEffect
- Clean up VideoSampleSource/Output on error in useApplySpeedCurve
- Fix off-by-one in useStitchVideos duplicate-frame skip (<= to <) and add try/finally for resource cleanup
- Replace leftover currentNodeId: null with currentNodeIds: [] in workflowStore
- Store full response metadata (status, headers, body) in deduplicatedFetch cache
- Add in-flight guard to imageStorage to prevent duplicate concurrent saves
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Cover 11 new source files with 280 specs across pure function libs,
React components, and async hook logic. Key areas: easing functions,
bezier presets, speed curve warping, video encoding config,
AudioInputNode, EaseCurveNode, CubicBezierEditor, audio mixing,
audio visualization, video stitching, and speed curve application.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- useApplySpeedCurve hook with MediaBunny encoding pipeline (no frame blending, no preview mode)
- Standalone applySpeedCurveAsync export for store/API usage
- SpeedCurveProgress type for progress tracking
- EaseCurveNodeData interface with bezierHandles, easingPreset, outputDuration, status fields
- "easeCurve" added to NodeType union and WorkflowNodeData
- Default dimensions (340x480) and node data (easeInOutSine preset) registered
- Shared applySpeedCurveCore extracts common logic between hook and standalone function
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
After all video frames are processed (phase 1), the final video duration
is known from highestWrittenTimestamp. Audio is now trimmed to that
exact duration before being encoded into the MP4 (phase 2). Prevents
audio tracks from extending beyond the video.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
When videoDuration is 0 (unknown at call time), prepareAudioAsync was
computing targetDuration as max(0.1, 0) = 0.1 seconds, truncating the
audio to 100ms. Now computes the actual decoded audio duration from
buffers and uses that when videoDuration <= 0.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Use MediaBunny as the primary decoder following the documented pattern:
getPrimaryAudioTrack() + canDecode() check + AudioBufferSink.buffers().
Falls back to Web Audio API's decodeAudioData if MediaBunny cannot parse
the format (e.g. unusual codecs). This ensures MediaBunny handles
container formats it supports while Web Audio API catches the rest.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
MediaBunny's Input/BlobSource is designed for video containers and cannot
parse standalone audio files (MP3, WAV, etc.), causing "unsupported format"
errors at getAudioTracks(). Replace with Web Audio API's decodeAudioData
which natively handles all browser-supported audio formats.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Port useAudioVisualization.ts with waveform peak extraction
- Port useAudioMixing.ts with prepareAudioAsync standalone function
- Port useStitchVideos.ts with stitchVideosAsync and checkEncoderSupport
- Export applyFades from useAudioMixing for shared use
- Remove preview mode logic from useStitchVideos (always full quality)
- Inline constants (DEFAULT_BITRATE, MAX_OUTPUT_FPS) in useStitchVideos
- All hooks use MediaBunny for audio/video processing
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Extract autocomplete logic to usePromptAutocomplete hook
- Add PromptConstructorEditorModal with portal rendering
- Sync PromptConstructor outputText reactively for downstream nodes
- Add headerButtons prop to BaseNode for custom header actions
- Rename Blank Canvas to New Project with ProjectSetupModal integration
- Auto-push generated images to connected OutputGallery nodes
- Deduplicate images in OutputGallery during workflow execution
- Move PromptNode variable button to header with hover animation
- Extract AvailableVariable interface to types/nodes.ts
- Update tests for onNewProject rename
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
## Template Explorer Enhancements
- Add rich metadata and thumbnails for community workflows
- Create communityWorkflows.ts config for workflow metadata
- Reuse TemplateCard for community workflows with tag filtering
- Search now includes workflow descriptions
## Comment Navigation System
- Add comment navigation icon in header with unviewed count badge
- Navigate between nodes with comments using prev/next controls
- Tooltips show comment preview on hover
## Output Node Improvements
- Add custom filename and createDirectory options for output saves
- Remove default React Flow styling from output nodes
- Fix video output node connections
- Preserve node height on resize
## Image Handling Fixes
- Resolve image history race condition and duplicate images on save
- Preserve image history IDs when saving to new directory
- Verify outputImageRef matches selected history index on save
- Persist useExternalImageStorage setting in workflow config
- Paste images directly into selected imageInput nodes
## Model & Generation Fixes
- Use selectedModel.modelId for Gemini generation
- Return 200 with notFound flag instead of 404 for missing files
## Other
- Add git-lfs tracking for large workflow files
- Remove deprecated example workflows
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>